This year's conference will host special sessions and demos dedicated to 3D/VR technology based education.


CogInfoCom is a new interdisciplinary field of science defined as follows:
Cognitive infocommunications (CogInfoCom) investigates the link between the research areas of infocommunications and cognitive sciences, as well as the various engineering applications which have emerged as the synergic combination of these sciences. The primary goal of CogInfoCom is to provide a systematic view of how cognitive processes can co-evolve with infocommunications devices so that the capabilities of the human brain may not only be extended through these devices, irrespective of geographical distance, but may also interact with the capabilities of any artificially cognitive system. This merging and extension of cognitive capabilities is targeted towards engineering applications in which artificial and/or natural cognitive systems are enabled to work together more effectively.
For further information please visit the home-site at


The conference is open for topic proposals that cover the definition of cognitive infocommunications. Possible topics include, but are not limited to:

Human-computer combo focusing on the complex mixture of human and artificial cognitive capabilities in human computer interaction processes, as in HCI, HMI, HRI

Infocommunication-related aspects of the cognitive sciences

Artificial cognitive capabilities of infocommunication systems

Socio-cognitive ICT including any approach that uses or influences collective knowledge

Embodied and enactive cognitive systems based on e.g. cognitive robotics and autonomous mental development

Cognitive biases including how biases in human perception and high-level reasoning can be put to use in system design

Cognitive control including control theoretical solutions based on or targeting cognitive and other human body related processes

Ergonomics-based aspects of CogInfoCom

Cognitive networks and their intelligent capabilities

Face and gesture recognition

Brain-Computer Interfaces

Cognitive Data Visualization

Human- and Bio-Interfaces

Affective Computing

Mathability modeling and understanding mathematical capabilities of co-evolving human-ICT systems

Educoaching including education through online collaborative systems and virtual reality solutions, project based education

Intelligent Vehicle and Transportation Systems based on e.g. enhanced driver awareness, advanced driver assistance systems

Intelligent vehicle and transportation systems based on e.g. enhanced driver awareness, advanced driver assistance systems

Human cognitive interfaces - virtual and real avatars based on e.g. BCI, body area networks, virtual avatars

Future Internet

Virtual and Augmented Reality

Industrial applications of CogInfoCom including areas of production engineering, production management etc.

CogInfoCom based learning abilities investigating capabilities for learning through modern informatics based education