CogInfoCom is a new interdisciplinary field of science defined as follows:
Cognitive infocommunications (CogInfoCom) investigates the link between the research areas of infocommunications and cognitive sciences, as well as the various engineering applications which have emerged as the synergic combination of these sciences. The primary goal of CogInfoCom is to provide a systematic view of how cognitive processes can co-evolve with infocommunications devices so that the capabilities of the human brain may not only be extended through these devices, irrespective of geographical distance, but may also interact with the capabilities of any artificially cognitive system. This merging and extension of cognitive capabilities is targeted towards engineering applications in which artificial and/or natural cognitive systems are enabled to work together more effectively.
For further information please visit the home-site at www.coginfocom.hu.


The conference is open for topic proposals that cover the definition of cognitive infocommunications. Possible topics include, but are not limited to:

Socio-cognitive ICT including any approach that uses or influences collective knowledge through sensing and actuation of Internet activities and streams. Application-oriented papers focusing on smartphone based approaches are highly welcome.

Embodied and enactive cognitive systems based on e.g. cognitive robotics and autonomous mental development

Cognitive biases in CogInfoCom: how biases in human perception and high-level reasoning can be put to use in CogInfoCom systems

Cognitive control: control theoretical solutions based on or targeting cognitive and other human body related processes. More information on cognitive control - e.g. on its scope and goals - can be found here

Industrial applications of CogInfoCom including e.g. production engineering, production management and relevant industrial applications

Ergonomics-based aspects of CogInfoCom

CogInfoCom channels based on e.g. sensory substitution, sensorimotor extension and high-level mapping between conceptual information and sensory data (for more details, cf. here)

Human-car interactions

Intelligent car informatics

Cognitive networks of cars

Speechability e.g. all areas contributing to cognitive linguistics and speech technologies

Ethology-inspired engineering / Etho-robotics

Mathability: modeling and understanding mathematical capabilities of merged human-ICT systems (for more details, cf. here)

Cognitive informatics and media

Future Internet CogInfoCom aspects of e.g. Internet of Things and 3D Internet

Infocommunication-related aspects of the cognitive sciences

Intelligent vehicle and transportation systems based on e.g. enhanced driver awareness, advanced driver assistance systems

Avatar ergonomics

Interaction capabilities of CogInfoCom systems including e.g.

  • physiological interfaces including aspects of BCI, BAN, etc.
  • modality-oriented CogInfoCom including all aspects of human-and-"X" interaction
  • augmented content management and cognition based on e.g. 3D visualization, immersive augmented/virtual interaction, virtual avatars, etc.